Viza 643 Final project
Tuesday, December 2, 2014
Thursday, November 20, 2014
Minutes of meeting - 20th Nov, 2015
Priority: shot01, shot 06 - layout fixing
shot01:
chicken animation
cars should skid to a stop
camera should be shake a little
car take off in this shot
shot02:
chicken animation, need to see the chicken getting hit
more anticipation before hitting the tail
make the car jerk
make a new model for the tail, bend it
shot03:
need help, more frames
more tracking, colliding car
shot04:
add the car in the background
shot05:
doing in houdini
car animation, tyres moving
timing
correct camera, animate in maya
shot06:
chicken walk cycle
Fix ground, make fences all around
Texture for the chicken
Texture for the ground
Wednesday, November 19, 2014
Shot 5 - Crashing Fence
This is a work in progress . These are the list of things that I intend to change.
1. Car should hit the fence with more speed and only the fracturing needs to be in slow motion. (Play in Premiere pro and figure out optimum speed)
2. The fractured pieces should be flatter and smaller.
3. Fractured pieces lacks details and very blocky.
4. Car movement looks like it's staged. (Use Dynamics, maybe?)
5. Only a part of the fence should come out, and not the whole fence!
6. Wheels spinning.
7. Rows of the fence and Columns of te fence needs to break separately. and form unique pieces. Right now it looks too much like breaking glass!
8. Fractured pieces cannot bounce off the floor like this. (Sculpt the ground to make sure the pieces doesn't hit the ground so easily. Create a deeper ditch, that will also help see the fence better.)
9. Is the scale of the Car too big? (Fence is half te height of a Tyre! It is. )
If anybody ever reads this and watches the video and have anything to add, please comment.
Tuesday, November 18, 2014
Friday, November 14, 2014
Thursday, November 13, 2014
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